I'm proud of this finish because it was very technical. I had to replace the ledge she is resting on, while preserving the existing shadows. There were also many channel masks on top for color FX that were completely unusable because elements moved around in the final finish. To solve this, I used "Blend If" to color match the old channel masks. This piece also had huge bleed, so I had to paint, clone, and piece together more city.